Java ClassesLesson 25Free preview
Java OOP
This lesson is part of Java · All levels
Summary
This lesson introduces object-oriented programming (OOP), a paradigm that models programs as a collection of objects interacting with each other. You'll know the four main pillars: encapsulation, inheritance, polymorphism, and abstraction. With OOP, large programs become more organized and easier to maintain.
Key points
- OOP breaks down the problem into objects that have data (states) and behavior (behavior)
- The four pillars of OOP: encapsulation, inheritance, polymorphism, abstraction
- Class is a print, object is the result of the print.
- OOP makes code more modular, easier to test, and reusable
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